A collection of general helper components and classes that didn’t really fit anywhere else.
JSONObject is a JSON implementation created by Boomlagoon that can be used for parsing JSON formatted text. Where possible, it is recommended to use the standard Unity JsonUtility class instead. Please see the documentation in the file Scripts\Helper\JSONObject.cs for usage details.
The GenericCallbackFunctions component provides a number of useful methods that you can use as callback functions from UI input, animations or similar such as Enabling / Disabling a gameobject, destroying Gameobjects or starting a Level.
If you have any thoughts or suggestions on improvements or additions to the helper features then please let us know!