Search found 274 matches

by mahewitt
Wed May 11, 2016 5:44 pm
Forum: Beautiful Transitions
Topic: Releases
Replies: 4
Views: 12093

Releases

v2.3 is released with support for global and local values and a simplified inspector UI. Improvements Demo: GameObject demo updated to use the new TransitionMove component Editor: Simplified inspector UI GameObject: Support for global and local rotations GameObject: New TransitionMove component with...
by mahewitt
Tue May 10, 2016 10:09 pm
Forum: Game Framework
Topic: IdentifierBase
Replies: 2
Views: 5018

Re: IdentifierBase

Hi Brago, IdentifierBase was initially added so that in the extras bundle we could add the different tutorials and game samples in a way that they wouldn't interfere too much with one another; Setting an identifier base means that when certain things are retrieved such as resources (localisation, le...
by mahewitt
Mon May 09, 2016 9:31 pm
Forum: Game Framework
Topic: Releases
Replies: 17
Views: 33167

Releases

v2.2.2 is now released. Main updates this time are the in app purchase test shown above, control over the debug logging level so the console no longer gets spammed (on GameManager), improvements to the messaging editor window and update of Beautiful Transitions to v2.3. This version also fixes a bug...
by mahewitt
Mon May 09, 2016 9:26 pm
Forum: Game Framework
Topic: Settings and GameOver window not showing
Replies: 2
Views: 5315

Re: Settings and GameOver window not showing

Hi.

I suspect you are missing the BEAUTIFUL_TRANSITIONS define that is used for enabling that asset for the transitions. Check flipwebapps/readme.txt for how to add this if you are unsure, and add it to all platforms you are building for. Let me know if that helps.

Mark