It works for me like this:
sp.SpawnOverTime.SpawnInterval = 0.5f;
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- Thu Jun 21, 2018 3:58 pm
- Forum: Pro Pooling
- Topic: Change Seconds -Spawner (Script)
- Replies: 5
- Views: 29993
Hello, I need to change the seconds because I'm using a powerup via script. propooling.gif This script is from another power up that stopped the spawer with a coroutine using System.Collections; using System.Collections.Generic; using UnityEngine; using ProPooling; using ProPooling.Components; // us...
Hello, It is impossible for me to run the demo because of this error, I have the integrations activated and the propooling I am already using it in my project without any problem, what can happen? NullReferenceException: Object reference not set to an instance of an object ProPooling.Pool.Initialise...