Game Framework
GameFramework.GameStructure.Players.Components Namespace Reference

Classes

class  CreateLivesIcons
 Creates instances of a life icon using a referenced prefab More...
 
class  DecreaseLivesWhenHealthIsZero
 Decreases the number of lives that the player has when their health reaches zero. More...
 
class  EnableBasedUponNumberOfLives
 Shows one of two gameobjects based upon the number of lives the player has. More...
 
class  EnableBasedUponPlayer
 Enable or a Disable a gameobject or UI button based upon various conditions relating to a specific Player or otherwise. More...
 
class  EnableBasedUponPlayerSelected
 Enable or a Disable a gameobject based upon whether a specified Player is selected. More...
 
class  EnableBasedUponPlayerUnlocked
 Enable or a Disable a gameobject based upon whether a specified Player is unlocked. More...
 
class  InstantiatePlayerPrefab
 Create an instance of the specified prefab from the referenced Player More...
 
class  OnLifeLostEnableGameobject
 Enable a specified gameobject when a life is lost. More...
 
class  PlayerButton
 Player details button More...
 
class  PlayerGameItemContext
 Reference a Player that can then be used as the context by other components. More...
 
class  SetHealth
 Sets the current players health to a specified value. More...
 
class  SetImageToPlayerSprite
 Set an image to the specified sprite from the referenced Player More...
 
class  SetLives
 Sets the current players number of lives. More...
 
class  SetSpriteRendererToPlayerSprite
 Set a SpriteRenderer to the specified sprite from the referenced Player More...
 
class  ShakeScreenWhenLivesLost
 shake the screen when the number of lives is decreased. More...
 
class  ShowCoins
 Show the number of coins that have been collected for the referenced Player More...
 
class  ShowHealthImage
 Show the health that a player has by updating the fill amount on an image. More...
 
class  ShowHighScore
 Show the high score for the referenced Player. More...
 
class  ShowLives
 Show the number of lives that the referenced Player has. More...
 
class  ShowPlayerInfo
 Show information about the referenced Player in a UI Text component More...
 
class  ShowPlayerPrefab
 Create an instance of the specified prefab from a referenced Player More...
 
class  ShowScore
 Show the score for the referenced Player. More...