Game Framework
GameFramework.Localisation.Messages.LocalisationChangedMessage Class Reference

A message that is generated when the localisation changes. More...

Inheritance diagram for GameFramework.Localisation.Messages.LocalisationChangedMessage:
GameFramework.Messaging.BaseMessage

Public Member Functions

 LocalisationChangedMessage (string newLocalisation, string oldLocalisation)
 
override string ToString ()
 Return a representation of the message More...
 
- Public Member Functions inherited from GameFramework.Messaging.BaseMessage
 BaseMessage ()
 
void DontShowInEditorLog ()
 Hide this message so that it isn't displayed in the editor logs. (Editor only method) More...
 

Public Attributes

readonly string OldLocalisation
 
readonly string NewLocalisation
 
- Public Attributes inherited from GameFramework.Messaging.BaseMessage
string Name
 
SendModeType SendMode
 
bool DontShowInEditorLogInternal
 

Additional Inherited Members

- Public Types inherited from GameFramework.Messaging.BaseMessage
enum  SendModeType { SendModeType.SendToAll, SendModeType.SendToFirst }
 

Detailed Description

A message that is generated when the localisation changes.

Constructor & Destructor Documentation

GameFramework.Localisation.Messages.LocalisationChangedMessage.LocalisationChangedMessage ( string  newLocalisation,
string  oldLocalisation 
)

Member Function Documentation

override string GameFramework.Localisation.Messages.LocalisationChangedMessage.ToString ( )

Return a representation of the message

Returns

Member Data Documentation

readonly string GameFramework.Localisation.Messages.LocalisationChangedMessage.NewLocalisation
readonly string GameFramework.Localisation.Messages.LocalisationChangedMessage.OldLocalisation

The documentation for this class was generated from the following file: