Game Framework
GameFramework.Facebook.Messages.FacebookFriendsUsingAppMessage Class Reference

Generated when Facebook has loaded the users friends who are using the app (either successfully or with errors) More...

Inheritance diagram for GameFramework.Facebook.Messages.FacebookFriendsUsingAppMessage:
GameFramework.Messaging.BaseMessage

Public Types

enum  ResultType { ResultType.ERROR, ResultType.CANCELLED, ResultType.OK }
 
- Public Types inherited from GameFramework.Messaging.BaseMessage
enum  SendModeType { SendModeType.SendToAll, SendModeType.SendToFirst }
 

Public Member Functions

 FacebookFriendsUsingAppMessage (ResultType result)
 
override string ToString ()
 Return a representation of the message More...
 
- Public Member Functions inherited from GameFramework.Messaging.BaseMessage
 BaseMessage ()
 
void DontShowInEditorLog ()
 Hide this message so that it isn't displayed in the editor logs. (Editor only method) More...
 

Public Attributes

readonly ResultType Result
 The login result More...
 
- Public Attributes inherited from GameFramework.Messaging.BaseMessage
string Name
 
SendModeType SendMode
 
bool DontShowInEditorLogInternal
 

Detailed Description

Generated when Facebook has loaded the users friends who are using the app (either successfully or with errors)

Member Enumeration Documentation

Enumerator
ERROR 
CANCELLED 
OK 

Constructor & Destructor Documentation

GameFramework.Facebook.Messages.FacebookFriendsUsingAppMessage.FacebookFriendsUsingAppMessage ( ResultType  result)

Member Function Documentation

override string GameFramework.Facebook.Messages.FacebookFriendsUsingAppMessage.ToString ( )

Return a representation of the message

Returns

Member Data Documentation

readonly ResultType GameFramework.Facebook.Messages.FacebookFriendsUsingAppMessage.Result

The login result


The documentation for this class was generated from the following file: