Game Framework
GameFramework.Facebook.Messages.FacebookConnectingMessage Class Reference

Generated when Facebook tries connecting More...

Inheritance diagram for GameFramework.Facebook.Messages.FacebookConnectingMessage:
GameFramework.Messaging.BaseMessage

Public Member Functions

override string ToString ()
 Return a representation of the message More...
 
- Public Member Functions inherited from GameFramework.Messaging.BaseMessage
 BaseMessage ()
 
void DontShowInEditorLog ()
 Hide this message so that it isn't displayed in the editor logs. (Editor only method) More...
 

Additional Inherited Members

- Public Types inherited from GameFramework.Messaging.BaseMessage
enum  SendModeType { SendModeType.SendToAll, SendModeType.SendToFirst }
 
- Public Attributes inherited from GameFramework.Messaging.BaseMessage
string Name
 
SendModeType SendMode
 
bool DontShowInEditorLogInternal
 

Detailed Description

Generated when Facebook tries connecting

Member Function Documentation

override string GameFramework.Facebook.Messages.FacebookConnectingMessage.ToString ( )

Return a representation of the message

Returns

The documentation for this class was generated from the following file: