Game Framework
GameFramework.Billing.Messages.UnlockGamePurchasedMessage Class Reference

A message that is generated when a game unlock is purchased. More...

Inheritance diagram for GameFramework.Billing.Messages.UnlockGamePurchasedMessage:
GameFramework.Messaging.BaseMessage

Additional Inherited Members

- Public Types inherited from GameFramework.Messaging.BaseMessage
enum  SendModeType { SendModeType.SendToAll, SendModeType.SendToFirst }
 
- Public Member Functions inherited from GameFramework.Messaging.BaseMessage
 BaseMessage ()
 
void DontShowInEditorLog ()
 Hide this message so that it isn't displayed in the editor logs. (Editor only method) More...
 
- Public Attributes inherited from GameFramework.Messaging.BaseMessage
string Name
 
SendModeType SendMode
 
bool DontShowInEditorLogInternal
 

Detailed Description

A message that is generated when a game unlock is purchased.


The documentation for this class was generated from the following file: